Simple Vivanteur-based Simulation Example
Customer Service Area
The most economic staffing level can be discovered.
The transmission of customer reserves to staff vivanteurs occurs at service positions. Customers change their minds in the believe service is too slow or inadequate while move through the service area. Staff do the same if the opportunity to provide service is slow or inadequate.
Between simulations if a staff member's reserves are adequate, they generate an new staff member which inherits some of their best experiences. Also, customers and staff modify their plan on getting or providing service based on their experience in the next simulation.
Customer Transit Time
Customer transit time through the service area decreases as more positions open due to staff population increase and the customers learning to take advantage of the increase.
Staff Saturation
The fraction of a staff member's shift spent serving customers.
The average among the staff increases as the customers spread themselves among the positions.
Uniformity of Service Position Use
Percent of positions active relative to a uniform use of served positions.
The uniformity among the positions increases as the customers spread themselves among the positions.
Number of Staff Members Present
The population of staff members stabilizes over time.
The revenue provided by the customers causes the staffing population to grow to a sustainable level.
Conclusion
A relatively small number simulations discovers the count of staff members sustainable by the revenue flow associated with customers.
3D Animation of Simulations
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